death_spiral: {
time: 5,
explosion_type: 10, // SMALL_EXPLOSION
explosion_time: 2,
explosion_loc: (-50, 50, 0),
explosion_type: 10, // SMALL_EXPLOSION
explosion_time: 1,
explosion_loc: (60, 40, 190),
explosion_type: 10, // SMALL_EXPLOSION
explosion_time: 0.5,
explosion_loc: (0, -48, -180),
explosion_type: 20, // LARGE_BURST (custom)
explosion_time: 0.1,
explosion_loc: (0, -48, -180),
explosion_type: 10, // SMALL_EXPLOSION
explosion_time: 0.3,
explosion_loc: (20, 80, -190),
explosion_type: 20, // LARGE_BURST (custom)
explosion_time: 0.1,
explosion_loc: (20, 80, -190),
final_type: 13, // LARGE_EXPLOSION
final_loc: (0, 0, 120),
final_type: 13, // NUKE_EXPLOSION
final_loc: (0, 0, -120),
final_type: 12, // LARGE_BURST
final_loc: (0, 0, 0),
debris: "Debris1.mag",
debris_loc: (0,0,350),
debris_mass: 100e3,
debris_count: 1,
debris_life: 600,
debris_fire: (-100,0,0),
debris_fire: (-35,20,-80),
debris: "Debris2.mag",
debris_loc: (-200,20,-300),
debris_mass: 100e3,
debris_count: 1,
debris_life: 500,
debris_fire: (64,0,120),
debris_fire: (85,20,0),
debris_fire: (65,-10,-60),
debris: "Debris3.mag",
debris_loc: (300,0,-320),
debris_mass: 100e3,
debris_count: 1,
debris_life: 400,
debris: "Debris5.mag",
debris_loc: (0,20,0),
debris_mass: 1,
debris_count: 12,
debris_life: 25,
debris: "Debris7.mag",
debris_loc: (10,0,0),
debris_mass: 1,
debris_count: 7,
debris_life: 15,
}
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