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Starshatter brings space combat up to date by using
a combat model inspired by
modern day surface navy and naval-aviation technology,
instead of the more common World War II era technology.
Each of the different components of the space force has
a distinct role to play in battle, and this specialization
must guide your strategy in deploying your forces. |
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Fighters are small, agile, single-seat space craft
that are capable of both atmospheric and orbital
combat. In Starshatter, fighters play several important
roles. Because of their speed and maneuverability,
fighters are often used for scouting and recon jobs.
They are used as an anti-air defensive
platform to shoot down enemy fighters and strike
craft that are attacking the fleet. And they are
used as strike craft that can project force from
orbit down to attacking ground targets.
In order to accomplish these dual missions in
different environments, fighters need to give something
up. Fighters are too small to support shield generators
or artificial gravity systems, and they carry fuel and
life support for only limited duration mission profiles. |
One solid hit from an anti-air missile is often enough
to finish a fighter pilot's career. Fighters use
active decoy countermeasures to evade incoming missiles.
The fighter's job is to hit the target quickly and
decisively and get out in one piece. Fighters are
not capable of long range flight between planets or
even from a planet to it's closest moons.
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Starships are big, bulky, slow, and powerful,
and they are the only ships capable of making the
faster-than-light quantum leap between the stars.
Starships are designed for long range missions,
and carry enough power to run graviational deflector
shields, artificial gravity systems, and the quantum
drive. As a result, they are too big and un-aerodynamic
to land on planets. Starships are limited to the
cold, hard vacuum of orbit.
Starships come in many shapes and sizes, each
tasked with a different mission role.
- Small Frigates are used for air defense.
They can shoot down enemy
fighters and torpedoes with rapid fire plasma cannon
and interceptor missiles.
- Destroyers are attack platforms that can engage
enemy ships one-on-one or in small groups.
- Cruisers are the backbone of the fleet's attack
capability. They carry devastating firepower that
can effectively engage any size target; even a
military battle station.
- Carriers are the cornerstone of the fleet. They
deliver fighters and strike ships to the scene of
action, and they coordinate the entire battle plan.
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