SHIP name: Carrier display_name: Carrier class: Carrier detail_0: "Lo Detail.mag" feature_0: 1000 detail_1: "Hi Detail.mag" feature_1: 32 mass: 517e3 agility: 2 vlimit: 220 roll_rate: 7 integrity: 75e3 scale: 5 acs: 1.5 trans_x: 1e6 trans_y: 5e5 trans_z: 1e6 drag: 1e-7 roll_drag: 1.2 pitch_drag: 1.2 yaw_drag: 1.2 chase: (0, -1800, 170) bridge: (0, 600, 100) power: { type: Fusion, design: "Fusion Reactor", max_output: 90e3, loc: (0, -48, -180), size: 48, hull_factor: 0.3, explosion: 7 } drive: { type: Plasma, name: "Plasma Drive", design: "Plasma Drive", thrust: 40e3, scale: 10, // upper drive cluster port: (-38, 32, -512), port: ( 0, 32, -524), port: ( 38, 32, -512), // lower drive cluster port: (-38, -64, -512), port: ( 0, -64, -524), port: ( 38, -64, -512), loc: (0, 48, -240), size: 48, hull_factor: 0.3, explosion: 7 } thruster: { design: Thruster, loc: (0, 0, 128), size: 24, hull_factor: 0.3 } quantum: { design: "Quantum Drive", loc: (0, 0, 0), size: 24, hull_factor: 0.3 } shield: { type: 2, design: "Grav Shield", pcs: 100 } weapon: { type: "XRay Laser", design: "Beam Weapon", name: "XRay Laser 1", abrv: "Laser-1", muzzle: (-128, -50, 360), muzzle: (-128, -50, 300), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "XRay Laser", design: "Beam Weapon", name: "XRay Laser 2", abrv: "Laser-2", muzzle: ( 128, -50, 360), muzzle: (-128, -50, 300), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Port/Fwd Phalanx", abrv: "Fwd PDB 1", group: "FWD PDB", loc: (-128, -30, 320), muzzle: (-3, 0, 4), muzzle: ( 3, 0, 4), size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Stbd/Fwd Phalanx", abrv: "Fwd PDB 2", group: "FWD PDB", loc: ( 128, -30, 320), muzzle: (-3, 0, 4), muzzle: ( 3, 0, 4), size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Port/Lat Phalanx", abrv: "LAT PDB 1", group: "LAT PDB", loc: (-143, -48, 256), muzzle: (-3, 0, 4), muzzle: ( 3, 0, 4), azimuth: -1.5708, size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Stbd/Lat Phalanx", abrv: "LAT PDB 2", group: "LAT PDB", loc: ( 143, -48, 256), muzzle: (-3, 0, 4), muzzle: ( 3, 0, 4), azimuth: 1.5708, size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Port/Aft Phalanx", abrv: "Aft PDB 1", group: "AFT PDB", loc: (-50, 107, -212), muzzle: (-3, 0, 4), muzzle: ( 3, 0, 4), azimuth: 3.1416, size: 32, hull_factor: 0.2 } weapon: { type: "Phalanx Cannon", design: "Bolt Weapon", name: "Stbd/Aft Phalanx", abrv: "Aft PDB 2", group: "AFT PDB", loc: (50, 107, -212), muzzle: (-3, 0, 4), muzzle: ( 3, 0, 4), azimuth: 3.1416, size: 32, hull_factor: 0.2 } flightdeck: { name: "Deck 1", abrv: "Deck 1", loc: ( 36, -8, 440), cam: ( 0, -8, 440), start: ( 36, -12, 430), end: (1e3, 0, 2500), spot: { loc: ( 12, -12, 405), filter: 0x7 }, spot: { loc: ( 60, -12, 405), filter: 0x7 }, spot: { loc: ( 36, -12, 415), filter: 0x8 }, launch: true, max_ships: 2, cycle_time: 15, size: 28, hull_factor: 0.5, } flightdeck: { name: "Deck 2", abrv: "Deck 2", loc: (-36, -8, 440), cam: ( 0, -8, 440), start: (-36, -12, 430), end: (1e3, 0, 2500), spot: { loc: (-12, -12, 405), filter: 0x7 }, spot: { loc: (-60, -12, 405), filter: 0x7 }, spot: { loc: (-36, -12, 415), filter: 0x8 }, launch: true, max_ships: 2, cycle_time: 15, size: 28, hull_factor: 0.5, } flightdeck: { name: "Deck 3", abrv: "Deck 3", loc: ( 192, -60, -350), cam: ( 160, -40, -300), start: ( 192, -57, -1350), end: ( 192, -57, -350), approach: ( 200, 0, -2000), approach: (1000, 0, -1000), approach: (1000, 0, 1000), approach: ( 250, 0, 2500), spot: ( 192, -57, -350), recovery: true, max_ships: 1, cycle_time: 15, size: 40, hull_factor: 0.5, } flightdeck: { name: "Deck 4", abrv: "Deck 4", loc: (-192, -60, -350), cam: (-160, -40, -300), start: (-192, -57, -1350), end: (-192, -57, -350), approach: (-200, 0, -2000), approach: (-1000, 0, -1000), approach: (-1000, 0, 1000), approach: (-250, 0, 2500), spot: (-192, -57, -350), recovery: true, max_ships: 1, cycle_time: 15, size: 40, hull_factor: 0.5, } power: { type: "Auxilliary Reactor", design: "Auxilliary Reactor", max_output: 10e3 } probe: { type: "Sensor Drone", abrv: "Probe", muzzle: ( 0, -80, 0), loc: (0, -80, 0), size: 16, hull_factor: 0.2 } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 25e3, range: 50e3, range: 75e3, range: 100e3, loc: (0, -16, 380), size: 16, hull_factor: 0.1 } computer: { name: "Avionics Package", abrv: "HUD", type: 1, design: Computer, loc: (20, 16, 80), size: 16, hull_factor: 0.5 } computer: { name: "Flight Computer", abrv: "Flight", type: 2, design: Computer, loc: (-20, -16, 80), size: 16, hull_factor: 0.2 } nav: { loc: (0, 16, 60), design: Computer, size: 16, hull_factor: 0.1 } power: { type: Battery, design: Battery, max_output: 10 } death_spiral: { time: 5, explosion_type: 10, // SMALL_EXPLOSION explosion_time: 2, explosion_loc: (-50, 50, 0), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 1, explosion_loc: (60, 40, 190), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 0.5, explosion_loc: (0, -48, -180), explosion_type: 20, // LARGE_BURST (custom) explosion_time: 0.1, explosion_loc: (0, -48, -180), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 0.3, explosion_loc: (20, 80, -190), explosion_type: 20, // LARGE_BURST (custom) explosion_time: 0.1, explosion_loc: (20, 80, -190), final_type: 13, // LARGE_EXPLOSION final_loc: (0, 0, 120), final_type: 13, // NUKE_EXPLOSION final_loc: (0, 0, -120), final_type: 12, // LARGE_BURST final_loc: (0, 0, 0), debris: "Debris1.mag", debris_loc: (0,0,350), debris_mass: 100e3, debris_count: 1, debris_life: 600, debris_fire: (-100,0,0), debris_fire: (-35,20,-80), debris: "Debris2.mag", debris_loc: (-200,20,-300), debris_mass: 100e3, debris_count: 1, debris_life: 500, debris_fire: (64,0,120), debris_fire: (85,20,0), debris_fire: (65,-10,-60), debris: "Debris3.mag", debris_loc: (300,0,-320), debris_mass: 100e3, debris_count: 1, debris_life: 400, debris: "Debris5.mag", debris_loc: (0,20,0), debris_mass: 1, debris_count: 12, debris_life: 25, debris: "Debris7.mag", debris_loc: (10,0,0), debris_mass: 1, debris_count: 7, debris_life: 15, } map: { sprite: "map0.pcx", sprite: "map1.pcx", sprite: "map2.pcx", sprite: "map3.pcx", sprite: "map4.pcx", sprite: "map5.pcx", sprite: "map6.pcx", sprite: "map7.pcx" }